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Showing 32 of 32 records in 0.019 seconds;
ChapterChapter AuthorBookBook AuthorYearPublisher
2021
Routledge
2005
University of Nevada Press
1st ed. 2021
Springer Nature Singapore
The Virtual World of Online Gaming
2008
Encyclopaedia Britannica, Inc.
1st ed. 2021
Springer International Publishing
2004
Springer US
2020
Oxford University Press
Topic—Your Gaming World, Cool or Not
2003
Wordware Publishing, Inc.
The Gift and the world of gaming
Japan Publishing Industry Foundation for Culture
1st ed.
Apress
2019
Oxford University Press
Closing Case: Freemiums in the Social Gaming World
2011
Pearson
Corwin
Corwin Press
2006
Routledge
2008
MIT Press
The gaming world, and how it can be appropriately appropriated into the library world
2007
American Library Association
V. 1. Public policy and commercial gaming industries throughout the world
1988
Bureau of Business and Economic Research, College of Business Administration, University of Nevada-Reno
2006.
L. Erlbaum Associates,
1st ed. 2018
Springer International Publishing
2008
University of Texas Press
ChapterChapter AuthorBookBook AuthorYearPublisher
Showing 32 of 32 records in 0.019 seconds;
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